I expect a fair few people will take up all of Wario's extra challenges, mostly because the game itself is fun. If you don't hit them all on your first pass, or fall off of the sky bridge they form, you'll have to try it all over again. In one early level, one of the missions is "explode all of the exploding blocks", and there's a whole bunch of them above the sky during this mad dash to the exit. More than simple time-based races, though, these mad dashes are through areas of the level that you'll only get to visit this one time, and so there will be coins and things scattered about that you'll need to collect. Many stages have a mission requirement that you make it back to the beginning under a certain amount of time, so maintaining this momentum is key - and if you lose it, you're likely SOL. There's always a device hidden somewhere nearby that will eject you out of it at lightning speed, and you'll be able to maintain that momentum as long as you don't run into anything. At that point, an alarm blares, a timer starts counting down and you have to race back to the beginning of the stage. At the end of each stage, you'll find one of the fairy-people that you're trying to rescue. ![]() ![]() ![]() The thing is, the hardest of these missions will likely all center around the stages' final moments. And to get credit for doing it, you have to finish the level - no going in, completing the mission, and then jumping back out. The first two of these, I finished simply while playing through the level normally, but the last one I had to go back into the level to find.
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